Hit Refly
- Python
- Warrant Officer

- Posts: 495
- Joined: 12 Jul 2008 16:36
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Hit Refly
Salute
I think some don't relize if you hit disconnect instead of refly it does not record your death which is unfair to the one who won the dog fight so please even if your killed hit refly to allow your death to be recorded it is a glitch in the game that this happens sometimes. You must stay connected to the server untill your plane hits the ground.
I think some don't relize if you hit disconnect instead of refly it does not record your death which is unfair to the one who won the dog fight so please even if your killed hit refly to allow your death to be recorded it is a glitch in the game that this happens sometimes. You must stay connected to the server untill your plane hits the ground.
Salute
Python
In ancient times skilful warriors first made themselves invincible,
and then watched for vulnerability in their opponents." Sun-Tzu
Python
In ancient times skilful warriors first made themselves invincible,
and then watched for vulnerability in their opponents." Sun-Tzu
- Colslaw
- Lt. Colonel

- Posts: 779
- Joined: 05 Nov 2007 01:32
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Re: Hit Refly
The best policy is to just stay in the game until the server kicks you, unless you have landed in which case hit refly and then disconnect. NEVER go direct to disconnect.
- Trouble4u
- Lt. Colonel

- Posts: 1539
- Joined: 23 Oct 2007 09:07
- Location: Detroit, Michigan
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Re: Hit Refly
I may be guilty of that too. I know that I've always waited till I crashed into the ground and have been killed and then I exit. I thought it was stupid to re-life and lose another plane when I know I'm going to be kicked. But if this is the way it needs to done for the scoring program to work I will re-life from now on.
Trouble4u
- RCAF_FB_Blood
- Posts: 45
- Joined: 22 Jun 2010 17:42
Re: Hit Refly
I do the same thing Coleslaw. I try to wait till eather the plane hits the ground or if I am realy low as soon as i bail i hit refly. I rather our team take a chance on loosing an airframe do to refly then being booted from capture then take a kill from somebody that earned by shooting me down. ~S~ Blood out
- Tiger
- Colonel

- Posts: 2845
- Joined: 17 Jul 2007 00:17
- Location: Noblesville, Indiana, USA
Re: Hit Refly
S!~ Gents,
I recommend that you hit refly as well, but I do it for two reasons; the first is that you will only receive any points you may have earned if you refly before you are booted, and the second is because it awards the kill to the other pilot.
That is an excellent point, Python. Thank you.
I recommend that you hit refly as well, but I do it for two reasons; the first is that you will only receive any points you may have earned if you refly before you are booted, and the second is because it awards the kill to the other pilot.
That is an excellent point, Python. Thank you.
- [OAC]Crow
- Posts: 6
- Joined: 05 Nov 2010 16:00
- Location: Texas, USA
Re: Hit Refly
Actually, I don't think that some people are hitting disconnect. I was pilot killed a few nights ago and I was letting my plane hit the ground and I was kicked by the server before my plane even reached the ground.
Frankly, the deathkick disconnect timer is FAR too short (instantaneous?). It would be nice to be able to get into the game fully and be able to type a command to see how much kick time you have remaining before you get disconnected. I think 2-3 minutes is fair. If that could be implemented it would be great. I find it frustrating and idiotic to have to connect six times before I'm finally allowed in. It's also annoying to see others doing it in the chatbar.
Frankly, the deathkick disconnect timer is FAR too short (instantaneous?). It would be nice to be able to get into the game fully and be able to type a command to see how much kick time you have remaining before you get disconnected. I think 2-3 minutes is fair. If that could be implemented it would be great. I find it frustrating and idiotic to have to connect six times before I'm finally allowed in. It's also annoying to see others doing it in the chatbar.

"Always do right. This will gratify some people and astonish the rest." --Mark Twain
- Tiger
- Colonel

- Posts: 2845
- Joined: 17 Jul 2007 00:17
- Location: Noblesville, Indiana, USA
Re: Hit Refly
S!~ Crow,
That's a great suggestion, but I'm not going to be able to implement it. And, I'll be happy to show you why. Here are the contents the FBDaemon2.cfg file;
As you can see, there is no option for a kick delay.
That's a great suggestion, but I'm not going to be able to implement it. And, I'll be happy to show you why. Here are the contents the FBDaemon2.cfg file;
Code: Select all
######################
## FBDaemon2 Config ##
######################
#############################
# Required Configs #
# #
# Change to fit your server #
#############################
## Paths and IPs ##
# Full path to FBDaemon2 (must include trailing '/')
daemon path=C:/Documents and Settings/Administrator/Desktop/FBD2/
# Full path to FB Server (must include trailing '/')
path=C:/Program Files/Ubi Soft/IL2 FB Dedicated Server/
# IP of server and confs.ini
# IP:CONFS.INI (IP=xxxx)
# Note: you must add IP=2000 [or some number] in your confs.ini under [console]
ip=127.0.0.1:2000
## Ban Type ##
# 1 - Ban by name or IP (if either match)
# 2 - Ban by by name only
# 3 - Ban by IP only
bantype = 1
## Escape from Capture ##
# This is an approx % of escapes when bailing behind enemy lines
# EscapeProc in mission parameters will override this setting!
# ex: escape=30 means a 30% chance of escape
escape=30
## Error Mission ##
# Failsafe mission, in case loading mission fails
# Mission must be in same folder as other fbd missions
error mission=mission-name.mis
##############################
# Optional Configs #
# #
# Uncomment to Use! #
# Leave commented to disable #
##############################
## Password ##
# Use a password to login as admin
#password=password
## Stats ##
# IP and port for stats server
#stats ip=127.0.0.1:2001
## Ping Kick ##
# Ping:Times
# Ping is max ping
# Times is number of times player is marked before kick
# (10 second intervals. resets when ping under limit)
#ping limit=1:3
## Score Kick ##
# Bans player if defined negative score is reached (written as negative)
#scorekick=-100
## Death Kick ##
# Deaths:Time
# Kicks (Bans) a player for 'Time' minutes if 'Deaths' are reached
#deathkick=2:30
## dkimmunity ##
# Set to 1 to make admins and locked users immune to deathkick penalty
#dkimmunity=1
## Player List ##
# Set to 1 to use playerlist.txt to define players that can join game
#playerlist=1
## Player List Ban ##
# Set to 1 to ban playerlist offenders
#playerlistban = 1
## Admin Logging ##
# Set to 1 to log all admin commands
adminlog=1
## IP Logging ##
# Set to 1 to log all players names and ip's
#iplog=1
##############################
# Dynamic Campaign Generator #
# #
# Uncomment to Use! #
# Leave commented to disable #
##############################
#dcg=1
##############################
# Optional Debug Configs #
# #
# Uncomment to Use! #
# Leave commented to disable #
##############################
# If you are having problems, enable some debugging
#debug=0
#debugpingkick=1
#debugscorekick=1
#debugstats=0
- Colslaw
- Lt. Colonel

- Posts: 779
- Joined: 05 Nov 2007 01:32
- Contact:
Re: Hit Refly
I use a stop watch. Occasionally I forget to set it and sometimes the server makes me wait 20 minutes instead of 15.
- RCAF_FB_Blood
- Posts: 45
- Joined: 22 Jun 2010 17:42
Re: Hit Refly
Got ya beat Colslaw lol. I set out for 32 minutes the secound day in the campain lol. Figured Tiger said nope Blood you get extra time for flying so bloody much lol. ~S~ Guys
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