Wings~of~War: Manchuria 1945 Redoux

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Tiger
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Wings~of~War: Manchuria 1945 Redoux

Unread post by Tiger »

Wings~of~War is a continuous 24 hour, 7 day, fully dynamic campaign for IL-2 Sturmovik: 1946, using the Dedicated IL-2 Server Software, HSFX 6, IL-2 Server Commander, and Lowengrin's Dynamic Campaign Generator (DCG). Wings~of~War campaigns are designed to be realistic in the extreme and are intended to create a very immersive combat experience. As such, there are virtually no rules. It is our intent to eliminate issues that are caused by the subjective nature of the various interpretations of a rule, such as vulching. And, that is why there is no rule against it. Please understand before you register that, if you are in the server during the campaign, you are a target.

Every attempt has been made to govern game play through the use of available software, such as IL-2 Server Commander, which will restrict a player's ability to join the opposing side, and also enforces the 10 minute death penalty. Or, the Dynamic Campaign Generator (DCG), which manages the dynamic campaign. The server resets every two hours to keep the Wings~of~War mission objectives current and up to date. A two hour mission equals one campaign day. The victory conditions and objectives for each mission are determined by the Dynamic Campaign Generator (DCG). The mission briefing will contain reports of conflicts in various areas of the map and action reports of the activity in the server will be displayed in the server chat. You will need to fly in defense of your ground units as they will be attacked by enemy on the ground and in the air.

The Wings~of~War Server will go online at 00:01 eastern time on Saturday, 20 April 2013, and will go offline at 00:01 eastern time the following Saturday, 27 April 2013. Then, we will switch sides and fly the “Redoux” beginning at 00:01 eastern time on Saturday, 4 May 2013, and continuing until 00:01 eastern time the following Saturday, 11 May 2013.

Rules

1.) Each participant must be registered before joining the campaign. You can register for the campaign at registration.php. Warning: Do not attempt to enter the server prior to registration or you will be locked out.
2.) Any pilot found to be cheating (flying hacked, intentionally exiting the server in flight to avoid a death, etc.) will be banned from all future campaigns.

Scoring

Points are awarded depending upon what happens to the plane that you shoot at in each combat. Points are awarded differently based on what happens to the enemy aircraft that you targeted and whether it is destroyed in the air, is forced down, crash lands at a friendly base, or another aircraft intercepts it on its return journey to base. The last plane to shoot into the enemy aircraft will be awarded the kill points. If ground units also hit the target and no air hits were achieved the ground unit is regarded as the killing unit. If the targeted plane does not disintegrate but lands successfully the score is ignored. Pressing re-fly adds the points achieved in the last sortie to the score. Scoring is based on the default values for targets in IL-2 Sturmovik: 1946. You must survive and return to base to get 100% of your score. If you are forced to land outside of the boundaries of an allied airbase you will be awarded 70% of your score. You will be awarded 50% of your score if you bail out over friendly territory. You will need to hit re-fly if you are captured or die in combat to receive 10% of your score.

Sit Out Times

The Wings~of~War Server is set up to govern itself meaning that the sit out times, aircraft ordnance load outs, aircraft allocations, weather, etc., are handled by the Dynamic Campaign Generator (DCG) and IL-2 Server Commander. If you bail out and survive you can re-fly immediately. If you are killed in action you will be kicked from the server for approximately 10 minutes.

Death Penalty: 10 minutes (approximately)

Server Information

Server Name: Wings~of~War

Description: IL-2 Sturmovik: 1946 version 4.11.1m, Expert HSFX 6, IL-2 Server Commander, and the Dynamic Campaign Generator (DCG).

Map: Manchuria

Allied Aircraft

IL-2 Type 3M
La-5FN
Yak-9D
Yak-9M
Pe-2 Series 359
P-39Q-10 Aircobra
P-63C Kingcobra
A-20C
A-20G

Axis Aircraft

Ki-84-Ic Frank
Ki-61-I Hei
Ki-46-I Dinah
Ki-44-II-Ko
Ki-43-II Kai
Ki-27 Otsu Nate
KI-21-II Sally
N1K2 Ja George
LD-2

The Wings~of~War Game Server can be accessed via HyperLobby
The Wings~of~War Game Server IP address is 96.244.74.42:21000
The Wings~of~War TeamSpeak Server IP address is 99.137.61.71:9988
Campaign Stats, Scores, and Forums, are located at http://www.virtualaces.net

IL-2 Server Commander Chat Commands

<gunstat - Gunnery statistics separately for machine guns/cannons/rockets/bombs
<live - Life count in current mission
<targets - Main targets in mission with map squares coordinates
<time - Time till mission end
<recon air - Map square with most air activity
<recon grd - Map square with most ground activity
<logon<pass - Enter password (where "pass" is your personal password)
<planes - Allowed planes list (if plane limit set)
<ok - Checks IL2SC status
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Colonel Tiger
Commanding Officer
3rd Pursuit Squadron, HELL'S ANGELS


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