Fair play and fun

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[RS]Senyu
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Re: Fair play and fun

Unread post by [RS]Senyu »

sturmbahnfuhrer wrote:I understand the rules and I do not complain in game when I get spawn killed(which is very few times), the only reason I originally posted this thread was because of the complaining and the name calling in game. The game is mission based and none of the objectives are at that base. I understand the thought process, keep them out of the air and we will win. Well, blue haven't been completing any of their objectives hence the reason blue has no wins. So the plan is failing. I was just hoping for a little more realistic game play and mission based play. I'm sure when the map is switched, most of the players will be hell bent on giving a little love back with cannons blazing, which will be good for me cause I will be bombing.

End game, when you look at how many aircraft kills you guys have and start thinking you are good try and remember how many were actually air to air victories.....very few I'm sure.
Sturm,

My comments were not pointed at you my friend. They were pointed at the general public who join in on these. I flew with you the other night and have no issue with you personally.

Senyu
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S.L.N
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Re: Fair play and fun

Unread post by S.L.N »

sturmbahnfuhrer wrote:I understand the rules and I do not complain in game when I get spawn killed(which is very few times), the only reason I originally posted this thread was because of the complaining and the name calling in game. The game is mission based and none of the objectives are at that base. I understand the thought process, keep them out of the air and we will win. Well, blue haven't been completing any of their objectives hence the reason blue has no wins. So the plan is failing. I was just hoping for a little more realistic game play and mission based play. I'm sure when the map is switched, most of the players will be hell bent on giving a little love back with cannons blazing, which will be good for me cause I will be bombing.

End game, when you look at how many aircraft kills you guys have and start thinking you are good try and remember how many were actually air to air victories.....very few I'm sure.
blues objective is simple.
to kill you.
ve must fight vor the comfy couch

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Razgriz_37
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Re: Fair play and fun

Unread post by Razgriz_37 »

RAF_Sharkzz wrote:~S~
G'day all.
As a FULL participant and have had many a spawn in only to die 3 to 60 seconds later. Some by strafing and bombs and some by my own hand :oops:
At first I was annoyed but then the spirrit of competitiveness jumped in and I now cannot put it down , so to speak.
I LAUGH now if I get killed early and there is in fact a comradery among us on either sides who see the fun / funny side of this. I agree that follow the rules. I also agree in fair play. but also a bit of larikanism thrown in.
Vulching is fine by me and adds to the atmosphere, and alsdo makes you fly a bit better. LOL
GREAT CAMPAIGN = AVG= !! thanks . and have had a great oposition to fly against as well !! ~S~ to all
and see you there !!!..

PS,
As some have track ir and some don't is it possible to add "look around" view which would help emencly with take off's and taxiing
PLEASE !!!!
THANK YOU Finally someone that feels the same way as I do. Yes 6DOF look around is the closest thing to the actual thing I'm gonna get. It does infact actually gives me the 6 degrees of freedom that we would get if we had the hardware. All we do is use the mouse, it's simple! How about it Tiger?
=AVG=Lt. Colonel Razgriz_37
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3rd Pursuit HELL'S ANGELS

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Vengence
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Re: Fair play and fun

Unread post by Vengence »

Im not big on shooting landing planes but you best believe if im escorting bombers im not letting that plane off the ground to chase me and my bombers back home.
Major Vengence
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Courage which goes against military expediency is stupidity, or, if it is insisted upon by a commander, irresponsibility.
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SNA2007
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Re: Fair play and fun

Unread post by SNA2007 »

Well, getting vulched on the ground sucks...I have a short temper, I am impatient, I hate dying, and I hate squirrels. When I get vulched consistently on the ground, my voice rises several octives higher than my normal squeaky voice and commence swearing profusely as well as hurling numerous obscenities out into the Teamspeak ether as Tiger and many of my squad mates can attest...the secret is that I do it so only my team hears me. So while I am throwing the proverbial joystick through the computer screen as my virtual airplane is blown asunder and my virtual body burned to the consistency of an overdone steak on a BBQ, I grudgingly type out in the global chat, "HAHA, that was a good hit, see you in 15." While in TS I yell at Tiger, "This is fucking bullshit, I am going to fuck that guy up in 15 minutes. GRRRRRRR I hate this game, I hate this computer....Sigh, I'm getting a beer and a jack and coke. I'll be back in 15. Lets see if we can get a plan going." Anyway, its a game, sure, but more rules can make things worse in a hurry. Forgotten Skies is an online campaign that is wrought with over-government and many pilots have left because it has ceased to be fun. Vulching also, as a team, has made us better pilots. One (because the RCAF were such a painful thorn in our sides during the Normandy campain with straffing us), we learned a couple of things. Everyone spawning with heavy bombers make very capable user controlled AAA. Get three or four players that are good shots, and dive bombing quickly becomes suicidal. Two, good recon and planning were essentially forced. We learned to calculate their fuel burn as well as their possible bingo and loiter times. Sometimes we would only have a two minute window to get airborne. We got really good at being timely. RCAF started using timed waves with one wave coming on station while one departed. We learned how to use aircraft from other bases, inferior which is why no one flew out of those bases, but good diversions that drew blood thirsty CAPpers away enough for our real force to get airborne. It also forced us, when we conducted missions, to always fly together. The bombers were always protected and the fighters from the opposing side had to find the bombers for a couple of reasons, 1) to keep us from winning the map, and 2) because they wanted to shoot down something. Although seemingly a pain in the ass, it made the game more fun. Why? Because when I came online, my squadron was ready to fly. We were in formation, in communication, and we were cordinated. It is much more satisfying seeing your teammates achieve aerial victory with you then making minor ones by yourself. So in the end, vulch on if you want although if you bomb me my teammates ears will be rining with "fuck you." :lol: BTW nothing you say back to this can really offend me because I get fly real strike aircraft for a living. Eat your heart out Warren.
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10% of military aviation is knowing what to do, how to do it, and how to do it while flying. 90% is all about learning how to look cool.

A smoking hole in the ground is a small price to pay for a bitchin' maneuver. -Maj Otero, USMC C-130 Pilot

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Pirates_Smile
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Re: Fair play and fun

Unread post by Pirates_Smile »

Don't ask me about Vulching...if the game would let me...I'd shoot your ass while it was on the toilet before preflight.

Best punch usually thrown is the one he "never" saw...

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and DAMN SNA2007...look at the keyboard and search for the "enter" key and push it a couple of times (or at least once after 5 sentences)...DAMN my eyes are STILL bleeding after reading that post.

and Strike Fighter my ass, let me know how you feel after your 2nd "Steel" beach picnic?... THIS IS THE REAL US NAVY Party WAGON...

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Up there the world is divided into bastards and suckers. Make your choice.

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SNA2007
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Re: Fair play and fun

Unread post by SNA2007 »

I don't have an enter button....broke it last campaign when I pounded my fists. And I'd rather shoot down people then rely on ramming Chinese fighters in order to get air to air kills.
Major SNA2007
Squadron Training Officer
1st Pursuit Squadron, =AVG=

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10% of military aviation is knowing what to do, how to do it, and how to do it while flying. 90% is all about learning how to look cool.

A smoking hole in the ground is a small price to pay for a bitchin' maneuver. -Maj Otero, USMC C-130 Pilot

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Vengence
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Re: Fair play and fun

Unread post by Vengence »

I just couldnt believe SNA's voice could get any higher. I say we use that voice as a toruture device. No wait thats so inhumane I wouldnt even do that.
Major Vengence
3rd Pursuit Squadron, =AVG=
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Courage which goes against military expediency is stupidity, or, if it is insisted upon by a commander, irresponsibility.
- Field Marshal Erwin Rommel

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RCAF_FB_Blood
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Re: Fair play and fun

Unread post by RCAF_FB_Blood »

We try to make you guys work for your money. We are allways tring to come up with something new as in tactics and stuff just to stick the perverbial monkey wrench in the works. Sorry that some of the other guys got upset about the tactics that where used, I.E. vulching but as we said countless of times we came to win at any costs and any tactics that we can use we will lol. This has adverse affects as SLN pointed out, as in it makes the friggin enemy a hell of a lot better and smarter. So hinse we have to come up with something new to toss at ya. SLN I know what u mean about the TS getting lit up, some of us ( me for dang sure ) will straight up cuss out every thing in sight kick the dog and toss the cat out the window when i get shot up on the ground and such. ;) So of the other guys that got upset and left or straight up cussed us out and all that other jazz. I would say we are sorry but in truth we are not, we came to win and when we get vulched on the deck we don't cuss u out and call u names and stuff. One its not only dissrespectfull but it also just makes us want to do it more and with more intensity. If you have a problem with the vulching thing ask yourselves why you are there. To fly and have fun yes, but are you there to win or be a perverbial pothole on the road for your team. You have to do what is nessesary to win, and well that includes kicken the dog outa the guys on the ground.

We have a blast during this time ( RCAF ) and do not mean any disrespect to anybody with the vulching stuff but in truth we been actualy nice this go around with the new guys here. Tiger and the other AVG can attest to some of the so called dirty tactics that we use, such as landing bombers on enemy base's aftre aaa is removed and wait till somebody spawns in and wack them with the turret guns. Its a lot more effective then vulching and the enemy don't expect something like that. So please don't be to upset we only try to win is all and make u guys work for a win as well ~S~ Blood out

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Razgriz_37
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Re: Fair play and fun

Unread post by Razgriz_37 »

RCAF_FB_Bloodshadow wrote: SLN I know what u mean about the TS getting lit up, some of us ( me for dang sure ) will straight up cuss out every thing in sight kick the dog and toss the cat out the window when i get shot up on the ground and such.
lol, ok you take out the L, keep the S then and slide the N to port and drop an A in there. hehe. :lol:

RCAF_FB_Bloodshadow wrote:We have a blast during this time ( RCAF ) and do not mean any disrespect to anybody with the vulching stuff but in truth we been actualy nice this go around with the new guys here. Tiger and the other AVG can attest to some of the so called dirty tactics that we use, such as landing bombers on enemy base's aftre aaa is removed and wait till somebody spawns in and wack them with the turret guns. Its a lot more effective then vulching and the enemy don't expect something like that. So please don't be to upset we only try to win is all and make u guys work for a win as well ~S~ Blood out
It's been done, I'll admit, and I paid for it too, broke the wheel some how after I landed, must of had the tailwheel locked
=AVG=Lt. Colonel Razgriz_37
Group Adjutant, =AVG=
3rd Pursuit HELL'S ANGELS

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